Dagger Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length cinnamon fur. His eyes are a pleasant green.
Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he's in love
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 2200 gp. Fiery yellow corundum (1600 gp). Black pearl (1500 gp). Jasper (30 gp). Peridot (30 gp). Bloodstone (30 gp). Rhodochrosite (8 gp). Bloodstone (30 gp).
Tordek Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has styled his golden hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Insomniac, Antagonistic. Bonds: Family, Immigrant, Nature. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 320 gp.
Chad Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chad took refuge in the large cave and found the beat up morningstar and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his hand crossbow. He has a moderate pudge and is not very fit. He wears a colorful flower in his golden hair. His blue eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Eberk studied abroad. Brilliant and gifted he never wanted to apply himself. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: He wants revenge against gnolls; and someone believes him a fraud
Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 700 sp. Brown-green garnet (60 gp). Amber (60 gp). Deep green spinel (60 gp).
Valorean Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan costume with the symbols of his god on his torso. His crest is bronze, silky, and of moderate length. His eyes are red and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.
History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he's in love
Flaws: Shy. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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