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Advanced [show]


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his grey robe and has his sickle always slung over his shoulder. His brown hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Mercenary, Anverth learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Justice, Entrepeneur, Logical. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Anverth Tarkelby, Male Gnome Adept 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a violet suit, black shirt, and violet tie. His golden hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Rimple was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he would like to get married and retire

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer, Military. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Rimple Quillsharpener, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp.


Social Check DCs


Dean Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Racist, Addict, Insane. Bonds: Rich. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Dean Middleton, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 16000 sp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Silver pearl (160 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Charles Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. His chestnut hair is greasy and uncared for. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: Born in the south to a Soapmaker, Charles learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He struck the Soapmaker job and began his own company from there.

Motivation: Further expansion of business; and to be a bather again

Ideals: Athletic, Professionalism, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Charles Blakely, Male Human Monk 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Oren Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light green in addition to tight pants. His white hair is matted, messy, and big. His eyes are amber.

Personality: Eccentric and domineering, Oren will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Oren was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oren. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and regain custody of his son

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Criminal record, Adventurer, Job. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Oren Royal, Male Half-Orc Aristocrat 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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