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NPC Generator

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Advanced [show]


Akmen Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and brown pants. He is bristling with hidden weapons, mostly scythes and morningstars. His silver hair is still thick. His ears are large.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 8 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the south, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others

Flaws: Ugly, Racist, Fearful. Bonds: Criminal record, Immigrant. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Akmen Turmoil, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 13 (+1)20 (+5)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Bellfounder business at a young age. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Charles Woodhouse, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Athletics +4, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 600 gp. Black pearl (1100 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. His half smiles and gold eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Andram embodies much of what other species detest in the Tieflings. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful brothel owner made him what he is. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Andram's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Andram Harmony, Male Tiefling Expert 4
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Golden pearl (110 gp). Citrine (60 gp). Chrysoberyl (110 gp). 1 Minor magic item.


Social Check DCs


Seebo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Seebo was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seebo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Seebo Pilwicken, Male Gnome Ranger 13
Small (3'5") Gnome, Lawful Good (CR 13)
Armor Class 13
Hit Points 61 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 600 pp. Freshwater pearl (8 gp). Eye agate (8 gp). Jet (60 gp). Tiger eye turquoise (8 gp). White opal (700 gp).


Social Check DCs


Krimp Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear red pants and tee shirts. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Krimp grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krimp grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krimp. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Sculptor; and he is a bit of a kleptomaniac

Flaws: Hedonist, Addict. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Krimp Barclay, Male Half-Orc Druid 6
Medium (6'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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