Kody Lindsay, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kody's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants a kiss
Ideals: Pacifist, Artistic. Flaws: Antagonistic. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Aramil Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his broad grey hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Slave, Military. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Zircon (60 gp).
Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports white clothing, slightly heavier than average wear. His blonde hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Senteq was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Fighting. Flaws: Emotional. Bonds: Rich, Enemies, Family. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Baradad Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, pastel cloak, and a wedding ring on his left hand. His crest is copper and curly. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Baradad was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and meet up once more with his childhood friend
Flaws: Ugly, Disease. Bonds: In love, Adventurer, Poor, Job. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 19)
Armor Class 11
Hit Points 117 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2200 pp. Black pearl (600 gp). Black opal (900 gp). Star rose quartz (20 gp). Golden pearl (140 gp). Amethyst (140 gp). Blue quartz (12 gp). Eye agate (12 gp). Rock crystal (20 gp). Aquamarine (600 gp). Aquamarine (600 gp). Fiery yellow corundum (900 gp). Rose (20 gp). Blue star sapphire (900 gp). Jet (140 gp). Brown diamond (4000 gp). Star rose quartz (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Radomir Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light green in addition to tight pants. He has done his best to style his white hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Addict, Ugly, Depressed. Bonds: Family. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 51 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
