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Advanced [show]


Lamlis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Athletic. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lamlis Othronus, Male Elf Warrior 6
Medium (5'0") Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Alexandrite (300 gp). Red-brown spinel (80 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears grey cloth garments or leather armor. His auburn hair is matted, messy, and big. He has gray eyes.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Nelkin was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Fighting. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Nelkin Quickstep, Male Halfling Bard 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 120 pp.


Social Check DCs


Mormog Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His eyes are likewise blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Gifted. Bonds: Rich, Military. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Mormog Alton, Male Half-Orc Barbarian 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 9 (-1)7 (-2)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Orc, Draconic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shadow Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. His lavender fur is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Shadow will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Extrovert, Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Shadow Of Wine, Male Tabaxi Wizard 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 200 gp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a pastel suit. His clothes are grease stained in places. He keeps his black hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Merchant in town.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Optimist. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Bertram Gentry, Male Human Paladin 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2900 gp. Rose (30 gp). Rose (30 gp). Red garnet (140 gp). Peridot (30 gp). Black pearl (1100 gp). Rock crystal (30 gp). Moss agate (4 gp). Chalcedony (30 gp). Star rose quartz (30 gp). Blue sapphire (1600 gp).


Social Check DCs

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