Flask Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His brown fur is braided into rings. He has a dull look in his amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a necromancer, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Opinionated, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. 1 Minor magic item.
Pallabar Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to cover his moderate length black hair. His eyes are green and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He used his abilities to travel the world and help people.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Philantrophist, Joker. Flaws: Racist. Bonds: Immigrant, Poor. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 47 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 400 gp. Lapis lazuli (11 gp). Chrysoprase (70 gp). Golden yellow topaz (700 gp).
Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many red ritualistic tattoos. He wears bulky grey painted plate armor. He wears a wide-brimmed hat to hide his balding. His eyes are blue.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Selfish, Mundane, Insane, Fearful. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Shamash Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His rusty crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Sold as a small child to a brothel owner, Shamash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Shamash took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Mentor. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Half-Plate.
Beloril Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet trousers with grey and black striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He has a dull look in his amber eyes.
Personality: Beloril is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: Born to a Soapmaker, his father struggled to pay the bills. In his 16th year, his parents were killed by a drow raid, leaving Beloril alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and revenge
Ideals: Extrovert. Bonds: Immigrant, Adventurer, Poor, Enemies. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
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