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Ar-Gul Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His blonde hair is cut jaggedly and amateurishly. His eyes are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He is a Slaad in disguise. Ar-Gul was born on a far western island where he grew up under the tutelage of his father, an expert Painter. During his travels, Ar-Gul and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ar-Gul discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ar-Gul fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Flaws: Disease, Shy, Depressed. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Ar-Gul Harper, Male Half-Orc Paladin 5
Medium (5'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears yellow leather gloves, a yellow jacket, and tight pants. His hair is red and curly. His brown eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Rich, In love. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Pog Daergel, Male Gnome Cleric 5
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theobald Tatum, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, white, dusty cloak. His brown hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and wants his loneliness to end

Ideals: Persistence. Flaws: Ugly, Terse, Addict. Bonds: Nature, Has a crush. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Theobald Tatum, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Abad Horror, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Spy, he is not a threatening figure. He wears his brown hair up. His thin eyebrows rest above his beady black eyes.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Abad Horror, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)18 (+4) 12 (+1)19 (+4)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Terran, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 100 gp. Golden pearl (90 gp). Iolite (30 gp). Red garnet (90 gp).


Social Check DCs


Tethren Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He carries a battered greataxe and tarnished shortspear as well. He wears his red hair down. His silver eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tethren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to be a layabout again

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Mentor. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Tethren Quest, Male Tiefling Barbarian 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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