Drifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown fur is still thick. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Bather business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: To be a Banker again; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Opinionated. Bonds: Job, Religious, Rich. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 370 gp.
Arannis Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a violet cloak and cross-gartered tan stockings. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a island tribe. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. Tiger eye turquoise (13 gp). 1 Minor magic item.
Bulzo TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time, and his gloved hand is found clutching a monstrous two handed axe. His chestnut hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Bulzo and his spouse have recently divorced.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 60 pp. Blue sapphire (800 gp). Sard (80 gp). 1 Masterwork Uncommon Weapon.
Dean Altham, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel armored body suit, with a simple brown line shooting up and back down. His chestnut hair is still thick. His fierce brown eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Body Guard father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Flaws: Shy, Mundane, Disease. Bonds: Has a crush. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Trey Colby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. With a patchy auburn beard and wild auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Disciplined, Impeccable, Gifted. Bonds: Rich, Family. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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