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NPC Generator

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Advanced [show]


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting white shirt and pants. He has moderate length black hair. He has brown eyes and a white hat with a black feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Bonds: Attractive, Job, Military, Rich, Adventurer. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Frouse Murnig, Male Gnome Ranger 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2400 gp. Chrysoprase (40 gp). Iolite (40 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a colorful flower in his white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Uraim Torevir, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 150 gp. Bloodstone (70 gp). Moonstone (70 gp). Red-brown spinel (90 gp).


Social Check DCs


Ethereal Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan pants and tee shirts. He sports a flattop fur cut. His thin eyebrows rest above his beady copper eyes.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: The child of a Stableman, who enjoyed hunting, Ethereal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Selfish. Bonds: Immigrant, Guardian, Nature. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Ethereal Thunder, Male Tabaxi Aristocrat 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Darrow Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white tunic with violet highlights, and long blue pants that bunch up around his shoes. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Gifted from a young age, Darrow studied abroad. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Joker, Gifted, Philantrophist. Flaws: Insane. Bonds: In love. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Darrow Reedfellow, Male Halfling Aristocrat 16
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +7, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7

Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (200 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.


Social Check DCs


Salasar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is blue and curly. His eyes are red and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 3 years old his parents immigrated from the east. Salasar was born on a far eastern island where he grew up under the tutelage of his father, an expert Carpenter. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a crush on the local priest

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Salasar Kimbatuul, Male Dragonborn Commoner 11
Medium (6'5") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Deception +7, Investigation +7
Senses Passive Perception 12
Languages Common, Auran, Elven, Infernal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1500 gp. White opal (1100 gp). Rich purple corundum (1100 gp). Red garnet (60 gp). Freshwater pearl (14 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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