Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, white cloak. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Military, Job. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 105 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 21 (+5) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (600 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Cloth of gold vestments (30 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Einkil Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up in a very large beehive style do. This violet eyed easterner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his father. His necromantic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Fighting, Athletic, Gifted. Flaws: Terse. Bonds: Poor. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 110 gp. Rose (30 gp).
Orsik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is unkempt and raggedy. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the north. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable; and he's looking for his big break
Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Job, Criminal record. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 12000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Embroidered and bejeweled glove (2000 gp).
Beast Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue tunic with tan highlights, and long white pants that bunch up around his shoes. His fur is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Disease. Bonds: Job, In love. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1200 gp. Chalcedony (80 gp). Silver pearl (70 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Rock crystal (80 gp).
Sammal Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a black collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: Sammal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 7 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 63 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 100 gp. Malachite (10 gp). Moonstone (40 gp). Red-brown spinel (120 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.
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