Vonbin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. With bright golden hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Vonbin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Insane. Bonds: Rich, In love, Family, Job. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 220 gp. 1 Masterwork studded leather.
Pog Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His golden hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is mildly Gnome supremacist, though he does not identify as such. Pog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a strong sense of loyalty to gnomish people
Flaws: Racist, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 19 (+4) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Silent Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His red fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He got into the Map Maker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Artistic, Athletic. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Taklinn Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large green jacket. He keeps his golden hair in a pixie cut. His gray eyes dart from person to person.
Personality: Taklinn wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined. Bonds: Criminal record, Military, Attractive. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 83 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). Silver ewer (20 gp). Brass mug with jade inlays (600 gp). Gold music box (3000 gp). Silver comb with moonstones (500 gp).
Krimmon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. He has blue eyes and a green hat with a brown feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Assassin.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 69 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!