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NPC Generator

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Advanced [show]


Theodoric Rutland, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy red hair. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he has a crush on the local ploughman

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Has a crush, Poor. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Theodoric Rutland, Male Human Bard 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 60 gp.


Social Check DCs


Drogo LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who has a large blue mantle and cape that has been intricately interwoven into his green robe, he is not a threatening figure. His hair is short and red. His amber eyes peer out from beneath his broad blue hat.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage

Flaws: Racist, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Drogo LaCava, Male Half-Elf Commoner 13
Medium (5'8") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Citrine (80 gp). Hematite (15 gp). Peridot (80 gp). Sard (80 gp). Eye agate (15 gp). Obsidian (15 gp). Sard (80 gp). Hematite (15 gp). Lapis lazuli (15 gp). Deep blue spinel (1200 gp). Black opal (1200 gp). Moss agate (15 gp).


Social Check DCs


Whurbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a red scarf. He is physically well-built. His black hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Sailor, Whurbin learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Whurbin took refuge in the old dungeon and found the beat up longsword and armor he uses now. He now owns his own business.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Nature, Debt. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Whurbin Frostbeard, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 3000 cp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A small bag of saffron. (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Gimûb Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His hair is short and chestnut. His face is covered beneath a completely black helmet.

Personality: Gimûb wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, In love, Slave. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Gimûb Hampton, Male Half-Orc Warlock 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp. Black pearl (500 gp).


Social Check DCs


Ghesh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. His long scarlet crest is drawn into a two foot long braid. His half smiles and gold eyes are beguiling and draw you in.

Personality: Ghesh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He is content; and he seems to be bored by most things

Ideals: Extrovert. Flaws: Addict, Mundane. Bonds: Attractive, Poor, Job. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Ghesh Delmirev, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp. Silver comb with moonstones (600 gp). An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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