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Advanced [show]


Cressel Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing green shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He has moderate length black hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Cressel Compassion, Male Tiefling Ranger 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso. He is physically well-built. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Fortune-teller, Crampernap learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Crampernap Tarkelby, Male Gnome Cleric 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Borun Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Assassin uniform. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Assassin. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Assassin business at a young age. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and an old rival family wants him found

Flaws: Disease. Bonds: Job, Religious, Rich, Family. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Borun Goodearth, Male Halfling Sorcerer 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp.


Social Check DCs


Himo Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple yellow robe with red stripes complete with hood. He has shaved his head bald. His eyes are likewise violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and to get a good night's sleep

Ideals: Athletic, Entrepeneur. Flaws: Shy, Insomniac. Bonds: Criminal record. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Himo Ostoroth, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Alexandrite (800 gp).


Social Check DCs


Chem Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is still thick. He has white eyes and a tan hat with a white feather.

Personality: Overbrimming with self-confidence, Chem isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Flattery will make him almost putty in your hands.

History: Chem was born the youngest of three triplets. One day when Chem was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Chem was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish, PTSD. Bonds: Poor, Family, Criminal record. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Chem Dread, Male Tiefling Paladin 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 pp. Violet garnet (800 gp). Eye agate (14 gp). Blue quartz (14 gp). 1 Banded mail. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs

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