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Advanced [show]


Bharash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with deerstalker hat. His green crest is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his poetry dream.

Motivation: He has decided he is irredeemable; and to clean up the streets

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Guardian, Criminal record. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Bharash Xephyrbahnor, Male Dragonborn Adept 5
Medium (6'8") Dragonborn, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Druidic, Orc, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp.


Social Check DCs


William Darby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Mayor uniform. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mason again; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Passionate, Fighting. Bonds: Job, Nature, Slave. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Darby, Male Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Burto Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His whole body is exceptionally muscular. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Religious, Enemies. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Burto Tosscobble, Male Halfling Expert 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Amethyst (50 gp).


Social Check DCs


Drogo Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Logical. Bonds: Attractive, Family, Poor, Job. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Drogo Boleem, Male Half-Elf Barbarian 11
Medium (5'9") Half-Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2000 gp. Sardonyx (80 gp). Black pearl (200 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: A powerful wizard made him what he is. When Igden reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Philantrophist. Flaws: Addict. Bonds: Mentor, Military, Enemies. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Igden Gimlen, Male Gnome Monk 13
Small (3'6") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 51 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 18 (+4)15 (+2)
Skills Insight +8, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: Aquamarine (400 gp). Rose (30 gp). Golden yellow topaz (400 gp). Moonstone (30 gp). Sard (30 gp). Freshwater pearl (12 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). 1 Medium magic item.


Social Check DCs

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