Roland Yorke, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his white robe and has his rapier always slung over his shoulder. He wears his auburn hair up. He has green eyes.
Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Roland never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Seeks redemption; and balancing his hectic life and new painter responsibilities is difficult
Flaws: Depressed, Mundane. Bonds: Criminal record, In love, Job. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 26 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2700 gp.
Faran Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a blue cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Faran lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Family. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1600 gp. Banded agate (5 gp). Rock crystal (70 gp). Peridot (70 gp). White pearl (80 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears green trousers with red and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His hair is black and curly. His green unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 4 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease, Ugly. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 2000 gp. Jeweled gold crown (3000 gp). Silver comb with moonstones (300 gp). Solid gold idol (700 gp). 1 Minor magic item.
Xappan Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His red hair is heavily combed to the left. His eyes are a pleasant white.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Mentor. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 68 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. Moss agate (13 gp). Sardonyx (60 gp). Black star sapphire (700 gp). Tiger eye turquoise (13 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His eyes are gray and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a mountains tribe. He moved out south to avoid the crime he committed. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things.
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Nature, Criminal record. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Sardonyx (80 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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