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Advanced [show]


Ogg Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple green robe with black stripes complete with hood. He is bristling with hidden weapons, mostly daggers and ceremonial daggers. He has a very tight haircut. His eyes are a pleasant violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Criminal record, Religious. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Ogg Dudley, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. Red spinel (40 gp). Carnelian (40 gp). Amethyst (40 gp). 1 Minor magic item.


Social Check DCs


Dustin Allerton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Rich, Military. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Dustin Allerton, Male Human Expert 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 15
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +9, Athletics +7
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +7

Possessions: 600 gp. Moonstone (50 gp).


Social Check DCs


Hubert Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his glaive. He has a penchant for wearing a ring with an oversized emerald on his right hand. His moppish golden hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: He got into the Sellsword business at a young age. He worked as a nervous Sellsword and found it very stressful. He has drifted from career to career and currently works as a Sellsword.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Hubert Jacobs, Male Human Warrior 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Dreali Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man sports tan clothing, slightly heavier than average wear, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Dreali Mystralath, Male Elf Bard 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His red hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Alvyn will drive conversation. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Assassin father left him crippled. He has never given up on his poetry dream.

Motivation: Revenge; and he has decided he is irredeemable

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease, Shy. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Alvyn Murnig, Male Gnome Cleric 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 75 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Medicine +6, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1100 pp. Aquamarine (300 gp). Jet (130 gp). Star rose quartz (70 gp). Chrysoberyl (130 gp). Silver pearl (130 gp). Tiger eye turquoise (11 gp). Carnelian (70 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Iolite (70 gp). Zircon (70 gp). 1 Medium magic item.


Social Check DCs

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