Bundrigo Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His hair is auburn and curly. He has gleaming, smiling brown eyes.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Celestial, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Aquamarine (1300 gp). Rhodochrosite (5 gp).
Gerbo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His auburn hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Opinionated. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 38 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 20 (+5) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Azurite (16 gp). Bloodstone (20 gp). Black pearl (600 gp). 1 Minor magic item.
Ar-Gul Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Ar-Gul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Flaws: Insomniac. Bonds: Attractive, Family, Military, Immigrant. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1 Minor magic item.
Left-Handed Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time, and is pretty ugly. He has wavy red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the north, certain he would find work there.
Motivation: He's looking for his big break.
Flaws: Ugly. Bonds: Family, Adventurer, Poor, Immigrant. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 76 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). Obsidian (11 gp). Rock crystal (20 gp). Carnelian (20 gp). Azurite (11 gp). Deep blue spinel (1500 gp). Amber (50 gp). Peridot (20 gp). Tiger eye turquoise (11 gp). Bloodstone (20 gp). Jade (50 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Turen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Carter.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Flaws: Greedy. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!