Emerald Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. He wears his gray fur down. His green eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly, Shy, Secretive, Disease. Bonds: Rich. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: Just what you see.
Vanuath Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Vanuath embodies much of what other species detest in the Half-Elves. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Vanuath was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Vanuath's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Opinionated. Flaws: Antagonistic, Addict, Depressed. Bonds: Rich. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. Violet garnet (400 gp). Red garnet (90 gp). Golden yellow topaz (400 gp).
Clerebold Camden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is well dressed, constantly wearing a pastel suit, tan shirt, and green tie. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Slave. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 300 sp.
Erdan Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin white vertical stripes and blue pants. He is bristling with hidden weapons, mostly flails and bastard swords. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Erdan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Erdan. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Justice. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Dain Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'0" and wears a faded coat and loose pants complete with top hat. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Dain will drive conversation. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Shepherd again; and he is terrified, and will act out of fear
Ideals: Extrovert, Artistic, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1100 sp. 1 Alchemist’s fire.
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