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NPC Generator

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Advanced [show]


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan coat over a grey low-cut shirt, and a Stetson hat upon his head. He wears a Stetson hat to cover his moderate length red hair. He has several tiny topaz earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Clerebold was born on a far western mountains where he grew up under the tutelage of his father, an expert Unemployed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Antagonistic, Shy. Bonds: Rich, Family, Immigrant. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Clerebold Tindall, Male Human Ranger 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Freshwater pearl (7 gp). Violet garnet (800 gp). Red spinel (40 gp).


Social Check DCs


Erdan Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Architect mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Flaws: Shy, Addict, Disease. Bonds: Poor, Attractive. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Erdan Kane, Male Half-Elf Paladin 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 10 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Silver pearl (100 gp). Malachite (5 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and black robe with the hood down. He has a penchant for wearing a ring with an oversized amber on his right hand. His blue crest is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: Pijjirik was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Persistence. Flaws: Addict, Shy. Bonds: Rich. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pijjirik Ghaallixirn, Male Dragonborn Warlock 14
Medium (6'5") Dragonborn, True Neutral (CR 14)
Armor Class 11
Hit Points 103 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 9 (-1)19 (+4)
Skills Medicine +4, Nature +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 gp. Eye agate (15 gp). Rose (40 gp). Jet (50 gp). Black pearl (900 gp). Freshwater pearl (15 gp). Amber (50 gp). Brown-green garnet (50 gp). Jet (50 gp). Freshwater pearl (15 gp). Deep blue spinel (900 gp). Carnelian (40 gp). Hematite (15 gp). White opal (400 gp). Bloodstone (40 gp). 1 Medium magic item.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and blue robe with the hood down. His auburn hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Don Badger, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Naill Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light blue in addition to tight pants. His blonde hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Tanner soon after.

Motivation: He would like to get married and retire; and he's in love

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer, Poor, Job. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Naill Cithreth, Male Elf Warlock 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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