Oblar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a slight overbite and is overall scrawny. His hair is short and red. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Halfling compassion; and wishes to resurrect an old love
Flaws: Shy, Racist, Ugly. Bonds: In love. Occupation: Actor
Voice: German accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Shadow Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has wavy beige fur. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with his god.
History: Shadow was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things
Flaws: Mundane. Bonds: Enemies, Religious, Job, Immigrant. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp. Alexandrite (900 gp). Lapis lazuli (8 gp).
Kipper Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family His druidic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 79 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven, Abyssal, Giant
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Black velvet mask with numerous citrines (150 gp). Black velvet mask with numerous citrines (150 gp). Large well-done wool tapestry (500 gp). Silver ewer (30 gp). Old masterpiece painting (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver chalice with lapis lazuli gems (150 gp). Sapphire pendant on gold chain (2200 gp). Solid gold idol (1000 gp).
Beloril Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown top hat and brown clothes. He has a long blonde beard with little hanging trinkets. His eyes are violet and beady.
Personality: Beloril speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Fax Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white crest is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: In love, Family. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
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