Kerkad Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this man has a large white mantle and cape that has been intricately interwoven into his brown robe. His black crest is thinning but still full. His gold eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Fortune-teller in town.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Fortune-teller and found it very stressful. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Justice. Bonds: Job, Rich, Nature, Criminal record. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Serpent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a white vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His gray fur is singed and shortened. His green eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Serpent took refuge in the old dungeon and found the beat up halberd and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his brother; and someone believes him a fraud
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp.
Beast Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears a feathered hat to cover his moderate length gray fur. His eyes are a pleasant blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Beast was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Beast abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Mindartis Nailo, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is dressed in earthy colors with a black and green handkerchief worn on his right side. His skin is also unnaturally pale. His hair is auburn and curly. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Nature, Adventurer, Criminal record. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial, Gnoll, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. White opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish blonde hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Fisher and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and many brigands want him driven away
Ideals: Optimist. Bonds: Family, Slave, Job, Enemies. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item.
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