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Advanced [show]


Baradad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. He carries a battered pickaxe and tarnished rapier as well. He has dyed his greying red crest a little too much giving a sharp red color. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Map Maker, Baradad learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Religious. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Baradad Dhyrktelonis, Male Dragonborn Warrior 14
Medium (6'4") Dragonborn, Lawful Evil (CR 14)
Armor Class 9
Hit Points 107 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Giant, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 3000 gp. Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A roughly beaten golden orb (120 gp). Embroidered and bejeweled glove (3000 gp). Silver ewer (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1100 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Medium magic item.


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Arumawann Bafflestone, Male Gnome Expert 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 330 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Arumawann Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear pastel clothing when he does not wear armor. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: Arumawann wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: Born in the north to a Barkeep, Arumawann learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. After a long history of fighting, Arumawann and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Arumawann Leffery, Male Gnome Warrior 7
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Moonstone (30 gp). Citrine (30 gp). Eye agate (9 gp).


Social Check DCs


Halimath Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly bows and maces. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac

Flaws: Depressed. Bonds: Criminal record, Attractive, Job, Military. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Halimath Casilltenirra, Male Elf Commoner 13
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 11 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)16 (+3) 16 (+3)16 (+3)
Skills Insight +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Celestial, Terran
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 100 pp.


Social Check DCs


Peren Galanodel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and prefers to wear tan clothing when he does not wear armor. He has done his best to style his silver hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: A powerful wizard made him what he is. When Peren reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his poetry dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Mentor, Military. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Peren Galanodel, Male Elf Warlock 4
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs

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