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NPC Generator

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Advanced [show]


Uthemar Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Adventurer uniform. He is bald on top and has large chestnut tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Uthemar Mancilla, Male Half-Elf Rogue 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ohr Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean black cloak covering his clean studded leather. His hair is short and black. This blue eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west. When Ohr reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a gardener and was forced into it by his family

Ideals: Philantrophist. Bonds: Has a crush, Immigrant, Military, Family. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ohr Clayden, Male Half-Orc Warlock 9
Medium (5'1") Half-Orc, Neutral Good (CR 9)
Armor Class 14
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 13000 sp. Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His blonde hair is long and unkept. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. A freak accident while working with his Barkeep mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gildmak Fatrabbit, Male Halfling Wizard 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp. Black pearl (700 gp). Golden pearl (100 gp). Freshwater pearl (11 gp).


Social Check DCs


Arannis Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arannis Thorton, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, tan cloak. He wears his black hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Opinionated. Flaws: Fearful, Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Odo Braxton, Male Human Adept 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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