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NPC Generator

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Advanced [show]


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow tunic with white highlights, and long pastel pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion; and to pay off his debts

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Slave, Family, Debt. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zook Scheppen, Male Gnome Rogue 5
Small (3'4") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 4 Holy water. 4 Holy water. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Gomory Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gomory was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Persistence. Bonds: Poor, Attractive, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Gomory Klein, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Ûkbûk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mason, and sports empty pouches on his belt. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: This man loves music and to teach people music more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Ûkbûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Mentor, Rich, Job. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Ûkbûk Marley, Male Half-Orc Monk 15
Medium (5'4") Half-Orc, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (2400 gp). Solid gold idol (1100 gp). Gold and ruby ring (8000 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (3000 gp). 1 Medium magic item.


Social Check DCs


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his lavender fur down. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Windy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Windy. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Windy Wind, Male Tabaxi Bard 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 200 gp. Tiger eye turquoise (5 gp). Black star sapphire (500 gp).


Social Check DCs


Thoradin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green feathered hat and green clothes. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 3 years old his parents immigrated from the north. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He has achieved small success as a Stylist.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Thoradin Daerdahk, Male Dwarf Warlock 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 200 pp. Gold dragon comb with red garnet eye (1000 gp). Sapphire pendant on gold chain (2100 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (3000 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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