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NPC Generator

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Advanced [show]


Naal Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries maces. His hair is auburn, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: Naal was born with his father's beautiful face. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist. Bonds: Adventurer, Attractive, Has a crush. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Naal Qualanthri, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. 1 Everburning torch.


Social Check DCs


Jebeddo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Jebeddo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Philantrophist. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jebeddo Maekkelferce, Male Gnome Ranger 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 14
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports violet clothing, slightly heavier than average wear. He has moderate length blonde hair. He has a dull look in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Cartwright, who enjoyed hunting, Kilvar was taken on many hunting expeditions. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Joker. Bonds: Family, Nature, Job, Enemies. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Kilvar Graybeard, Male Dwarf Warlock 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Medicine +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Abyssal, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1000 gp. Blue quartz (11 gp). White opal (1200 gp). Moonstone (60 gp). White pearl (160 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Raymond Ofandrus, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Beggar uniform. His auburn hair, when down, is lengthy. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: When he was but 8 years old his parents immigrated from the north. Through the years after Frouse was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Frouse's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and wants to open a new tavern

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frouse Scheppen, Male Gnome Barbarian 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 39 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 20 (+5)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1400 sp.


Social Check DCs

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