Three Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears bulky black painted plate armor. His fur is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated. Flaws: Insane, Hedonist. Bonds: Poor, Religious. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp. Hematite (12 gp). Chrysoprase (30 gp).
Lance Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His blonde hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich eastern family. Lance was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Immigrant. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Lapis lazuli (4 gp). Onyx (50 gp).
Lance Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a shield. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Attractive, In love, Military. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Silver comb with moonstones (300 gp).
Kody Dayton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and white. His eyes are likewise green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. He moved out south to avoid the crime he committed. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac
Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Nature, Enemies. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Cory Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is white and curly. His eyes are gray.
Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Flaws: Insomniac, Antagonistic. Bonds: Poor, Enemies. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3200 gp.
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