John Barney, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak, and carries sickles. His hair is red and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful slaver made him what he is. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Slave. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp. 1 Masterwork Common Melee.
Fargrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a scimitar on his belt. He has moderate length red hair. His hazel eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Fighting, Disciplined, Optimist. Bonds: Poor, Family. Occupation: Scribe
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Godfrey Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a brown and tan robe with the hood down. His head has been shaved. His ears are large.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Rock crystal (70 gp). 1 Darkwood Buckler.
Windy Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 15
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2400 sp.
Fragrant In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long cinnamon fur kept up in a rat tail. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to work out more often
Ideals: Athletic, Opinionated, Pacifist. Flaws: Disease. Bonds: Attractive. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 60 pp. Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
