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NPC Generator

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Advanced [show]


Baern Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He is muscular with a powerful set of arms. His blonde hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baern is combative with any and all who dare try his patience in the slightest.

History: Baern was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Baern Morigak, Male Dwarf Adept 7
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He wears a colorful flower in his gray fur. His eyes are a pleasant yellow.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Great In the Wind, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 10000 sp. Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his black hair well, parting it to the right. His eyes are violet and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Assassin, Bertram learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Bertram Kimberley, Male Human Barbarian 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 200 sp. Lapis lazuli (4 gp).


Social Check DCs


Hubert Easton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a pastel costume with the symbols of his god on his torso. Beneath his clothing is a huge mess of scar tissue. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Family, Poor. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Easton, Male Human Druid 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Kaladan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red coat over a pastel low-cut shirt, and a feathered hat upon his head. His bronze crest is singed and shortened. His gold eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the east. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To reunite with his absent father.

Flaws: Ugly. Bonds: Family, Adventurer, Immigrant, Enemies. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Kaladan Clethtinthiallor, Male Dragonborn Paladin 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Tourmaline (80 gp). Red garnet (80 gp).


Social Check DCs

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