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NPC Generator

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Advanced [show]


Erevan Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He has the majority of his body covered in plate. His black hair is slicked back into a classic pompadour. His eyes are gray and beady.

Personality: Erevan wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: Born in the north to a Healer, Erevan learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erevan Fasharash, Male Elf Ranger 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 290 gp.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. He has wavy orange fur. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Joker, Fighting. Bonds: Nature, Rich. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cask In Woods, Male Tabaxi Rogue 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Merihim Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His hair is silver and curly. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.

History: Merihim was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice, Persistence, Gifted. Flaws: Ugly. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Merihim Devotion, Male Tiefling Wizard 4
Medium (5'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)19 (+4) 9 (-1)14 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Celestial, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144320000000

Possessions: 300 gp.


Social Check DCs


Frug Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. His long blonde hair reaches down to his waist. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Military. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Frug Timbers, Male Gnome Paladin 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 13000 sp. Blue star sapphire (400 gp). Red garnet (110 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs


Shifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears a black costume with the symbols of the four houses of cards on his torso. He has a hunchback. He keeps his cinnamon fur in a pixie cut. His eyes are amber and catlike.

Personality: Eccentric and domineering, Shifting will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Mentor, Debt. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Shifting Wind, Male Tabaxi Ranger 9
Medium (5'4") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 16000 sp. Chalcedony (20 gp). Black star sapphire (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs

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