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NPC Generator

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Advanced [show]


Percival Blankley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears blue cloth garments or leather armor. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insomniac, Insane, Fearful. Bonds: Poor. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Percival Blankley, Male Human Ranger 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small forest village. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and to unite with his brother

Flaws: Ugly, Shy, Impulsive, PTSD. Bonds: Nature. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Reynard Bradshaw, Male Human Adept 6
Medium (5'6") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 800 gp.


Social Check DCs


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To end his boredom; and many giants want him driven away

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Military, Enemies. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Monk 11
Medium (4'5") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 700 gp. Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Naill Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with blue slacks. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.

Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Naill was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Naill Ofandrus, Male Elf Paladin 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Tourmaline (150 gp).


Social Check DCs


Clerebold Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered violet stockings. He has a moderate pudge and is not very fit. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Clerebold studied abroad. He has had some formal dancing training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Many dire rats want him driven away; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Gifted, Artistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Jacobs, Male Half-Elf Ranger 15
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 14 (+2)18 (+4)
Skills History +8, Persuasion +9
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 7000 gp. Red garnet (100 gp). Golden yellow topaz (200 gp). Tourmaline (100 gp). Chrysoprase (60 gp). Chrysoberyl (100 gp). Sard (60 gp). White opal (1100 gp). Chrysoberyl (100 gp). Pink pearl (100 gp). Star rose quartz (60 gp). Black star sapphire (1100 gp). Chalcedony (60 gp).


Social Check DCs

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