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NPC Generator

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Advanced [show]


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and has a large violet mantle and cape that has been intricately interwoven into his yellow robe. He keeps his black hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: He wants to get laid.

Flaws: Addict, Antagonistic. Bonds: Has a crush, Slave, Immigrant. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Nim Meliamne, Male Elf Sorcerer 10
Medium (5'5") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Justice. Bonds: Immigrant, Attractive, Criminal record, Mentor. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Hubert Marston, Male Human Bard 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp. Freshwater pearl (14 gp).


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Seebo Timbers, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Shane Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a tight fitting brown shirt and pants. His long blonde hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane hails from a village terrorized by giants. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Joker, Logical. Bonds: Enemies, Rich, Family. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Shane Gracey, Male Human Cleric 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2200 gp. Violet garnet (1400 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Golden yellow topaz (1400 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy grey pantaloons and a blue scarf. His gray fur is kept up in a ponytail inside a small hat. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Born to a Body Guard, his father struggled to pay the bills. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Poor. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Ethereal Of Winter, Male Tabaxi Adept 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Obsidian (6 gp). Black pearl (300 gp).


Social Check DCs

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