Burgell Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. He has moderate length silver hair. His eyes are a pleasant violet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he is content
Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Attractive, Mentor. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 65 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 3100 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Jeweled gold crown (5000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Cloth of gold vestments (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
Jade Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Roofer does. His yellow fur is still thick. His copper eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Doctor, but he got bored and became a Roofer. He struck the Roofer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Disease. Bonds: Job, Slave, Military, Immigrant. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 19)
Armor Class 13
Hit Points 101 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 15000 gp. Tiger eye turquoise (6 gp). Red spinel (160 gp). Jet (160 gp). Deep green spinel (160 gp). Golden yellow topaz (1300 gp). Chalcedony (80 gp). Citrine (80 gp). Silver pearl (160 gp). Eye agate (6 gp). Jacinth (8000 gp). Obsidian (6 gp). Blue quartz (6 gp). Golden pearl (160 gp). Freshwater pearl (6 gp). Golden yellow topaz (1300 gp). Pink pearl (160 gp). Jet (160 gp). Onyx (80 gp). White pearl (160 gp). Deep blue spinel (1300 gp). Zircon (80 gp). Citrine (80 gp). Smoky quartz (80 gp). Red spinel (160 gp). Golden yellow topaz (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sindri Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a dagger. His black hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: The child of a Glassblower, who enjoyed hunting, Sindri was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Actor.
Motivation: He feels threatened by others; and to be a glassblower again
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Rich, Nature, Job. Occupation: Actor
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 97 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 3000 gp. Jacinth (6000 gp). Deep green spinel (140 gp). Sardonyx (50 gp). Golden pearl (140 gp). White opal (900 gp). Jasper (50 gp). Chrysoprase (50 gp). Rich purple corundum (900 gp). Deep blue spinel (300 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Patrick Royston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky grey painted plate armor. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 pp. 1 Banded mail.
Curran Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: The child of eastern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Athletic. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (1300 gp). Peridot (60 gp). Smoky quartz (60 gp). Azurite (7 gp).
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