Stannor Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His green eyes peer out from beneath his deerstalker black hat.
Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Attractive, Has a crush. Occupation: Cook
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp.
Pikar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His black hair is still thick. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised by priests from a young age. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He would like to get married and retire; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Bonds: Poor, Has a crush, Criminal record, Religious, Mentor. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 37 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp. Pink pearl (90 gp). Brown-green garnet (90 gp). Banded agate (13 gp). Chrysoprase (60 gp). Hematite (13 gp). Onyx (60 gp). 1 Minor magic item.
Smoking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a black scarf. He has done his best to style his brown fur to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Fletcher, Smoking learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Has a crush. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 10 pp. Coral (70 gp). Star ruby (900 gp). Moss agate (9 gp). Moss agate (9 gp).
Ratak Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His brown eyes peer out from beneath his small brown hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ratak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ratak. After months of barely getting by, Ratak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To get a good night's sleep; and he is greedy
Flaws: Insomniac. Bonds: Attractive, Military, Criminal record, Rich. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Ahrim Belief, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His hair is brown and very short. His half smiles and red eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Meet up once more with his childhood friend.
Flaws: Sensitive. Bonds: In love, Attractive, Has a crush, Adventurer, Mentor. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 40 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6
Possessions: 100 pp. Lapis lazuli (7 gp). Amber (80 gp). White opal (1300 gp). Red-brown spinel (80 gp). Bloodstone (50 gp). Chalcedony (50 gp). Citrine (50 gp). Chrysoberyl (80 gp). Hematite (7 gp).
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