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Advanced [show]


Kairon Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He likes to wear blue tank tops with black pants. He has moderate length white hair. His gold eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, Kairon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kairon was born on a far southern desert where he grew up under the tutelage of his mother, an expert Glassblower. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Optimist. Bonds: In love, Mentor, Immigrant. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Kairon Agility, Male Tiefling Barbarian 4
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Maagog Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His copper crest is lengthy. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Maagog hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Maagog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Logical. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Maagog Wystongjiir, Male Dragonborn Sorcerer 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Freshwater pearl (13 gp). Rock crystal (40 gp). Brown-green garnet (100 gp). Sard (40 gp).


Social Check DCs


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He wears his black hair down. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Hunter profession.

History: Joser lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Joser Wiseacre, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +3, History +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Giant, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 500 gp. Rose (50 gp). Malachite (13 gp).


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Justice. Flaws: Ugly, Insane, Antagonistic. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Traubon Gorunn, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Raer Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor, and he perpetually has his glaive ready. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raer Jethro, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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