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NPC Generator

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Advanced [show]


Pelaios Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with feathered hat. He has wavy dark red hair. His eyes are a pleasant gold.

Personality: Overbrimming with self-confidence, Pelaios isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Pelaios took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Fearful. Bonds: Slave. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Pelaios Decorum, Male Tiefling Sorcerer 3
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 19000 cp. Finely wrought small gold bracelet (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Traubon Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He keeps his auburn hair in a pixie cut. His eyes are green.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Spice Merchant soon after.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Bonds: Attractive, Has a crush, Rich, Slave, Job. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Traubon Bloodkith, Male Dwarf Druid 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 100 pp. Coral (160 gp). Amethyst (160 gp). Brown-green garnet (160 gp).


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. His black hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Apothecary and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Orsik Burrowfound, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Banded agate (16 gp). Rock crystal (70 gp). Carnelian (70 gp). Amber (160 gp). Smoky quartz (70 gp). Black pearl (200 gp). Freshwater pearl (16 gp).


Social Check DCs


Reynard Barney, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He wears a colorful flower in his auburn hair. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Impeccable, Gifted. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Barney, Male Human Warrior 7
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Blue quartz (5 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of sais on his belt, each one with a jet on the hilt. His fur is orange and very short. His eyes are likewise yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. Serpent was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Serpent decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Serpent managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Serpent Of Dragons, Male Tabaxi Commoner 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1700 gp. Smoky quartz (40 gp). Malachite (4 gp). Eye agate (4 gp). Golden yellow topaz (800 gp). White opal (1500 gp). Bloodstone (40 gp). Alexandrite (800 gp). Emerald (1500 gp).


Social Check DCs

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