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NPC Generator

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Advanced [show]


Himo Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is physically well-built. He has a small bristly mustache and wavy chestnut hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Himo Hanali, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Gunter Conway, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky grey painted plate armor. His hair is long and brown with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he's in love

Ideals: Gifted, Logical. Bonds: Immigrant, Has a crush, Military. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Gunter Conway, Male Human Paladin 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red spinel (130 gp).


Social Check DCs


Hobart Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Hobart was born with his mother's beautiful face. In his 13th year, his parents were killed by a giants raid, leaving Hobart alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Hobart was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Hobart Whispermouse, Male Halfling Ranger 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp. Jeweled anklet (1000 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Boddynock Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His long brown hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Boddynock Fabblestabble, Male Gnome Druid 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp.


Social Check DCs


Odo Nibley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a red costume with the symbols of magic on his torso. His blonde hair is braided into rings. He has violet eyes and a red hat with a tan feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Crown-heir business at a young age. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Optimist, Logical. Flaws: Cynical. Bonds: In love. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Odo Nibley, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Hematite (16 gp).


Social Check DCs

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