Dynamic Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, violet, dusty cloak. His fur is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Beggar.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Folgûm Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple white line shooting up and back down. He has a moderate pudge and is not very fit. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Folgûm was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern.
Flaws: Addict, Antagonistic. Bonds: Mentor, Job. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
Lance Langston, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Family. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. Citrine (70 gp).
Dean Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown broad hat and brown clothes. He has wavy brown hair. His eyes are likewise green.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 6 years.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Job, Adventurer, Nature. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.
Personality: Barendd is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage
Flaws: Depressed, PTSD. Bonds: Adventurer, Poor, Family. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 40 pp. Malachite (16 gp).
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