Soveliss Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and expand his business
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Pandjed Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He is wearing a long, black cloak. His white crest, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: Pandjed is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the east
Ideals: Entrepeneur, Fighting. Flaws: Depressed, Mundane. Bonds: Religious. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Rock crystal (60 gp). Sard (60 gp). Brown diamond (2000 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.
Randal Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his longsword. He carries with him a set of longswords on his belt, each one with a sapphire on the hilt. He has styled his auburn hair well, parting it to the right. He has brown eyes and a brown hat with a white feather.
Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Randal hails from a village terrorized by drow. In his 14th year, his parents were killed by a drow raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2000 cp.
Ar-Pratu Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bookbinder does. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His violet eyes peer out from beneath his deerstalker yellow hat.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Ar-Pratu is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ar-Pratu was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bookbinder. He moves from town to town, unable to find a place to settle.
Motivation: Many giants want him driven away.
Flaws: Disease. Bonds: Job, Enemies, Family, Immigrant. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Rock crystal (20 gp). Eye agate (12 gp).
Melech Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear grey pants and tee shirts. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: Melech was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he's looking for his big break
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. Golden pearl (70 gp).
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