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Advanced [show]


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly white, has prominent grey streaks. His eyes are brown and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Rich, Criminal record. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Immeral Netyoive, Male Elf Fighter 9
Medium (5'0") Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in blue turtlenecks beneath a grey coat with blue slacks. His auburn hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: Attractive, Family. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Don Southey, Male Human Wizard 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 19 (+4)10 (+0)
Skills Medicine +8, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: A silver and pearl hairclip (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Embroidered and bejeweled glove (2000 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Raam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan tunic with green highlights, and long tan pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: When he was but 8 years old his parents immigrated from the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Raam Sorrow, Male Tiefling Ranger 3
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Medicine +2, Performance +6
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Thorin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has always had a great fascination with Dwarven culture. A true patriot, Thorin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Mercenary, who enjoyed hunting, Thorin was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Racist. Bonds: Attractive, Military, Nature, Immigrant. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Thorin Rakankrak, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 380 gp.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: This southern man wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His clothes are grease stained in places. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gerald was born on a far southern desert where he grew up under the tutelage of his father, an expert Locksmith. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and to find somewhere to settle down

Flaws: Insane, Insomniac, Mundane. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Gerald Tindall, Male Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Pink pearl (40 gp).


Social Check DCs

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