Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey armored body suit, with a simple brown line shooting up and back down. His gray fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: He was born several months after his father was called into army service. When Serpent reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
Possessions: 60 gp.
Fargrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has a hunchback. His feathered hat is riddled with cuts and holes. His eyes are brown and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Religious. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 5000 cp. A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Backpack.
Alberich Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has silver hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.
History: Born in the north to a Roofer, Alberich learned a great deal about his mother's area of expertise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Amber (80 gp).
Blorg Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has wavy auburn hair. He has a dull look in his amber eyes.
Personality: Blorg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a miner and was forced into it by his family
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 15000 sp. 1 Minor magic item.
Clerebold Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.
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