Flask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Painter does. His fur is orange, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Painter, Flask learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Opinionated. Flaws: Secretive. Bonds: Job, Immigrant, Attractive. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp.
Beiro Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Locksmith does. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult
Flaws: Ugly, Cynical. Bonds: Job, Rich. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Eye agate (16 gp). Jade (130 gp). 1 Minor magic item.
Thervan Aloro, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man sports green clothing, slightly heavier than average wear. He has shaved his head bald. His fierce amber eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a pair of adventurers, Thervan grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and a deep hatred of illithids
Bonds: Guardian, Enemies, Adventurer, Rich, Job. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 92 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Cloth of gold vestments (60 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He dresses like a well dressed Map Maker does, and his gloved hand is found clutching a shield. His long brass crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: Adrex was born in the east. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Persistence, Gifted. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 56 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1600 gp. Alexandrite (1300 gp). Star rose quartz (80 gp). Golden yellow topaz (1300 gp). Eye agate (8 gp). Amethyst (130 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Bloodstone (80 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.
Xappan Caution, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Justice, Gifted. Flaws: Ugly, Shy. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp.
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