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Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His fur is red and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Criminal record, Debt, Adventurer. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Three In the Storm, Male Tabaxi Adept 14
Medium (6'9") Tabaxi, Lawful Evil (CR 14)
Armor Class 14
Hit Points 83 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)20 (+5) 14 (+2)10 (+0)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common, Druidic, Dwarven, Aquan, Gnoll, Draconic
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 1000 pp. Malachite (13 gp). Iolite (70 gp). Amethyst (150 gp). Jade (150 gp). Silver pearl (150 gp). Tourmaline (150 gp). Hematite (13 gp). Chrysoberyl (150 gp). Carnelian (70 gp). Star rose quartz (70 gp). 1 Medium magic item.


Social Check DCs


Modean Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his mace ready. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Mason profession.

History: He was born in the west. A gifted student he started as a Mason, but he got bored and became a Junk Dealer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Modean Bright, Male Tiefling Adept 4
Medium (5'0") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Skirt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has moderate length cinnamon fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Religious, Guardian. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Skirt Prim Posies, Male Tabaxi Adept 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: Jade (150 gp). Banded agate (9 gp). Blue quartz (9 gp). Fire opal (1300 gp). Brown-green garnet (150 gp).


Social Check DCs


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: Glim was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Glim Reese, Male Gnome Paladin 12
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Athletics +4, History +7
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He has brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small plains village. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to work out more often; and he wants revenge against giants

Ideals: Athletic. Flaws: Emotional, Racist. Bonds: Enemies, Nature. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Carrie Feeny, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills History +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Just what you see.


Social Check DCs

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