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Advanced [show]


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a white shirt with thin grey vertical stripes and white pants. He has styled his silver hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 9 years.

Motivation: He feels that his past leaves him morally obligated to help; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Military, Criminal record. Occupation: Mason

Voice: German accent

Attributes [hide]

Gerald Beitz, Male Human Bard 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 6000 cp.


Social Check DCs


Ildrex Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red crest up. His skin is flawless and his red eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Entrepeneur, Passionate, Gifted. Bonds: Attractive. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ildrex Raghthroknaar, Male Dragonborn Adept 11
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 27000 sp. Sapphire pendant on gold chain (1400 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (140 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His silver crest is slicked back into a classic pompadour. His thin eyebrows rest above his beady gold eyes.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Azzakh was born in the south. At a young age he loved to build and create. Azzakh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azzakh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Criminal record, Has a crush. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Warlock 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Banded agate (13 gp).


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Taklinn grew up listening to his father's many stories. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Family, Adventurer, Job. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Taklinn Graybeard, Male Dwarf Adept 5
Medium (4'4") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 20 (+5)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 30000 cp. Eye agate (6 gp). Golden pearl (140 gp). Chrysoberyl (140 gp). Amber (140 gp). 4 Smokesticks. 1 Everburning torch.


Social Check DCs


Krimmon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His black hair is cut short. His half smiles and green eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Krimmon Wildcloak, Male Halfling Wizard 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs

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