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Advanced [show]


Rolf Hailey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Persistence, Logical. Bonds: Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Rolf Hailey, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp. 2 Alchemist’s fire.


Social Check DCs


Randal Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Randal Middleton, Male Human Monk 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 82 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Jade (150 gp). Sardonyx (50 gp). Violet garnet (600 gp). Eye agate (7 gp). Iolite (50 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His hair is auburn and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Bonds: Guardian, Rich, Family, Criminal record. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Shane Durkin, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Golden yellow topaz (800 gp). Banded agate (14 gp). Azurite (14 gp).


Social Check DCs


Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His silver crest is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: He is a Yochlol in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Sensitive, Shy. Bonds: Adventurer. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Vrondiss Imbixtellrhyst, Male Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Alvyn Turen, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern man wears tan leather gloves, a tan jacket, and tight pants. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alvyn was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Alvyn Turen, Male Gnome Barbarian 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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