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NPC Generator

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Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Morkral Ungart, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 17 (+3)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnome, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1400 sp.


Social Check DCs


Cimer Despair, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt with thin black vertical stripes and yellow pants. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Carpenter, but he was a colossal failure. He has worked as a Weaver like his father before him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Religious, Job. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Cimer Despair, Male Tiefling Sorcerer 14
Medium (6'0") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 46 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (40 gp). Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (40 gp). Black velvet mask with numerous citrines (40 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Hanali, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears blue trousers with yellow and green striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. His eyes are brown and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Caeldrim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted martial powers by his dying brother.

Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Philantrophist. Bonds: Attractive, Guardian, Religious. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Caeldrim Hanali, Male Elf Warrior 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Moonstone (60 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cockaby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Cockaby was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of specialists.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Cockaby Oomtrowl, Male Gnome Rogue 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Raymond Malcolms, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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