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Advanced [show]


Zook Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean grey cloak covering his clean studded leather. He wears a Stetson hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Zook Rofferton, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 sp.


Social Check DCs


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy red crest. His eyes, though not visible through his cowl, are gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Fisher business at a young age. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Fisher for hire.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Aristocrat 8
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120 pp. Onyx (40 gp). 1 Minor magic item.


Social Check DCs


John Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: John was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Enemies, Job, Criminal record. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

John Amakiir, Male Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kerkad Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His eyes are red and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Flaws: Ugly, Mundane, Shy, PTSD. Bonds: Poor. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Kerkad Verthisathurgiesh, Male Dragonborn Barbarian 11
Medium (6'6") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 68 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)18 (+4) 13 (+1)18 (+4)
Skills History +8, Nature +8
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Druidic, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp. Fiery yellow corundum (1500 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His crest is greying and his face has many wrinkles. His eyes are red and catlike.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Jeweler, who enjoyed hunting, Shedinn was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To be a Jeweler again; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Shedinn Clethtinthiallor, Male Dragonborn Aristocrat 10
Medium (6'8") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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