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Advanced [show]


Gorfel Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has worked as a Junk Dealer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Entrepeneur, Athletic, Gifted. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Gorfel Graeme, Male Half-Orc Warrior 6
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Darrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His moppish black hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Darrak was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Immigrant, Religious. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Darrak Ungart, Male Dwarf Fighter 11
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2100 gp. Malachite (16 gp). Azurite (16 gp). Golden pearl (100 gp). Jasper (60 gp). Red spinel (100 gp). Blue star sapphire (1300 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear pastel tank tops with green pants. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Sensitive, Hedonist. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Tim Hampton, Male Human Ranger 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 8 (-1)13 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his bastard sword always slung over his shoulder. He is portly but not overly obese. His black hair is unkempt and raggedy. His eyes are likewise green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Glim Pingun, Male Gnome Wizard 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1900 sp. 2 Acid flasks.


Social Check DCs


Euron Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries greataxes. He has moderate length black hair. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Euron Fate, Male Tiefling Commoner 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)18 (+4)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs

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