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NPC Generator

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Advanced [show]


Grom Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His white hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a slaver, Grom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Grom Darby, Male Half-Orc Bard 11
Medium (5'5") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 82 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 19 (+4)12 (+1) 12 (+1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (40 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Jeweled anklet (2000 gp).


Social Check DCs


Ulblyn Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ulblyn took refuge in the large cave and found the beat up morningstar and armor he uses now. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Ulblyn Stonebridge, Male Halfling Expert 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Mindartis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears a brown cloak and cross-gartered red stockings, and his gloved hand is found clutching a scythe. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Family, Rich. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Mindartis Berevan, Male Half-Elf Rogue 12
Medium (4'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +3, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +8

Possessions: An abacus with copper, silver and gold markers (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of spears on his belt, each one with a topaz on the hilt. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Fighting, Opinionated, Justice, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Kite Of Ale, Male Tabaxi Barbarian 7
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Coral (120 gp). Banded agate (10 gp). Red garnet (120 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His long golden hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joser took refuge in the ruined castle and found the beat up trident and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joser Honeypot, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs

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