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NPC Generator

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Advanced [show]


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: Aggressive, abrasive, and angry, Frug embodies much of what other species detest in the Gnomes. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Frug has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Poor. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Frug Sympony, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Caeldrim Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear red tank tops with blue pants. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Caeldrim Ilphelkiir, Male Elf Adept 6
Medium (5'5") Elf, Lawful Good (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)11 (+0) 10 (+0)16 (+3)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue armored body suit, with a simple white line shooting up and back down. His scarlet crest is braided into rings. His eyes are red and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Mozikth Sumnarghthrysh, Male Dragonborn Warlock 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: Brown-green garnet (50 gp).


Social Check DCs


Rangrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His auburn hair is thinning but still full. His eyes are likewise green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Rich, Nature. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Rangrim Silveraxe, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his cinnamon fur in a flapper bob. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sun was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is unsatisfied with his job; and to be a assassin again

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Sun Shoe, Male Tabaxi Druid 8
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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