Korfel Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries tridents. He has no hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive, Disease. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 69 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Infernal, Gnome, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3000 gp. Violet garnet (1100 gp). Brown-green garnet (70 gp). Rhodochrosite (7 gp). Aquamarine (1100 gp). Tourmaline (70 gp). Golden yellow topaz (1100 gp).
Nimble Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a simple tan robe with red stripes complete with hood, and sports empty pouches on his belt. His brown fur is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a orcs raid, leaving Nimble alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Gardener.
Motivation: Expand his business; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Addict. Bonds: Attractive, Job, Religious, Enemies. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Blue quartz (10 gp). Fiery yellow corundum (400 gp). Emerald (400 gp).
Dayereth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light tan in addition to tight pants. He has wavy blonde hair. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments
History: Gifted from a young age, Dayereth studied abroad. A gifted student he started as a Jeweler, but he got bored and became a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Ruler, but he was a colossal failure. He struck the Butcher job and began his own company from there.
Motivation: He's attracted to the PC; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Mentor. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 50000 cp. Tourmaline (110 gp). Obsidian (9 gp). Azurite (9 gp). Black pearl (1400 gp).
Patrick Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Spy does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Roofer, but he got bored and became a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Enemies, Rich. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 106 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 300 pp. Alexandrite (1500 gp). Citrine (50 gp). Azurite (7 gp). Banded agate (7 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!